Sept. 26, 2017
Duration: 1:00 pm - 3:00 pm
Cosmow
File under:Cosmow_boxmodel013.ma
Sept. 26, 2017
Duration: 12:00 am - 1:00 am
Cosmow
File under: Cosmowmodel2_002

Duration: 1:00 pm - 3:00 pm
Cosmow
File under:Cosmow_boxmodel013.ma
Worked on Cosmow during class.
So far I've learned about the bevel function and the insert multicast. The insert multicast makes it easier to do a loop cut rather than rely on the multi-cut tool. I've also changed Cosmow's head multiple times now, but I think I got it to wear I want it to be. It looks a lot simpler. For the feet, I'm still a bit confused on how to approach it. I did fixed the feet a little bit. but it's not completed yet. There is also the addition of the tail, rocket, collar, and bell. The bell and collar came out a bit better than the feet. I used the bevel and extrude tool for those. My next plan is to get some work on the feet and hands. The box model is almost complete.
Sept. 26, 2017
Duration: 12:00 am - 1:00 am
Cosmow
File under: Cosmowmodel2_002
I spent this time working on hands and feet. I had to shape the feet to make them more cubical. Before it looked like a broken box, the vertexes were not aligned very well. I think I managed to get them align on both sides. I was successful in making Cosmow's hands. They came out better than the feet. I used the bevel tool for the pinky before extruding them into 3 subdivision parts. The feet is treated a little different. I don't know how to add the toes and shape them
properly to match the reference. I tried extruding the second toe on the side, but they came out weird. Hands were ok, I forgot how to duplicate
the hand and snap the vertexes together to merge the two items. If I could merge the hands onto the wrists then the model would be complete.
I also tried forming the face. I used the bevel function twice to make
the eyes. I'm not sure what to do fore his nose and mouth. I just left
it as it is for now.












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