We have come to the point where rigging is possible. It's very strange however because your kind of dangling around a model like a rag doll.
It's cool.
SO, as a test we used a model from Mudbox to rig. Exciting!
I came to find out that Maya(my loved enemy) has it's own preferences when it comes to animating.
TIPS :
DO NOT, select all the joints and click S. It does not like that. Just animate each joint individually.
I'm quite pleased with my little guy even though the timing of the body is off. But I learned a whole lot from it.
Thanks little guy.
I also took screen shots of how everything was coming along ~


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