course description

Students work with meshes, rigging and skinning to develop the initial skills for 3D character animation. Simple characters are created and then moved through a series of exercises based on traditional animation principles. Emphasis is on structure, planning and process documentation. Students will explore a variety of thematic assignments and finish the course with several character animation studies. 

Prerequisites: 15 Studio Credits, including LTT Elective or Permission of Instructor 
Fulfills: AI+M 200-Level Elective (Animation Students); Graphic Design Elective (Graphic Design students); Digital Media Elective (Interdisciplinary Arts students); Digital Sculpture Requirement Elective (Sculpture students)

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